Publications
Refereed Journal Articles
Refereed Conference and Workshop Publications
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Justus Robertson, John Heiden, and Rogelio E. Cardona-Rivera Evolving Interactive Narrative Worlds. In Proceedings of the 19th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2023). Salt Lake City, UT, USA, 2023.
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Justus Robertson, Athanasios V. Kokkinakis, Jonathan Hook, Ben Kirman, Florian Block, Marian F. Ursu, Sagarika Patra, Simon Demediuk, Anders Drachen, and Oluseyi Olarewaju, Wait, But Why?: Assessing Behavior Explanation Strategies for Real-Time Strategy Games. In Proceedings of the 26th International Conference on Intelligent User Interfaces (IUI 2021). Online, 2021.
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Justus Robertson, Rogelio E. Cardona-Rivera, and R. Michael Young, Invisible Dynamic Mechanic Adjustment in Virtual Reality Games. In Proceedings of the IEEE 3rd International Conference on Artificial Intelligence & Virtual Reality (AIVR 2020). Online, 2020.
📽️ Online video presentation
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Athanasios V. Kokkinakis, Simon Demediuk, Isabelle Nölle, Oluseyi Olarewaju, Sagarika Patra, Justus Robertson, Peter York, Alan Pedrassoli Chitayat, Alistair Coates, Daniel Slawson, Peter Hughes, Nicolas Hardie, Ben Kirman, Jonathan Hook, Anders Drachen, Marian F. Ursu, and Florian Block, DAX: Data-Driven Audience Experiences in Esports. In Proceedings of the ACM International Conference on Interactive Media Experiences (IMX 2020). Online, 2020.
⭐ Awarded: Best Paper
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Morteza Behrooz, Justus Robertson, and Arnav Jhala, Story Quality as a Matter of Perception: Using Word Embeddings to Estimate Cognitive Interest. In Proceedings of the 15th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2019). Atlanta, GA, USA, 2019.
⭐ Awarded: Best Student Paper
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Justus Robertson, Arnav Jhala, and R. Michael Young, Efficient Choice Enumeration for Narrative World Design. In Proceedings of The Foundations of Digital Games conference (FDG2019). San Luis Obispo, CA, USA, 2019.
Acceptance Rate: 37.10%
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Morteza Behrooz, Justus Robertson, and Arnav Jhala, Investigating the Use of Word Embeddings to Estimate Cognitive Interest in Stories. In Proceedings of The 41st Annual Meeting of the Cognitive Science Society (CogSci2019). Montreal, Canada, 2019.
Acceptance Rate: 25%
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Morteza Behrooz, Justus Robertson, and Arnav Jhala, Towards Using Word Embeddings for Estimating the Perceived Interestingness of Narrative. In the Working Notes of the AAAI Spring Symposium on Story-Enabled Intelligence. Palo Alto, CA, USA, 2019.
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Yi-Chun Chen, Justus Robertson, and Arnav Jhala, Abstractions for Narrative Comprehension Tasks. In Proceedings of the joint workshop of Intelligent Narrative Technologies (INT) and Intelligent Cinematography and Editing (WICED) at the 14th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2018). Edmonton, Alberta, Canada, 2018.
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Justus Robertson, Adam Amos-Binks, and R. Michael Young, Directing Intentional Superposition Manipulation. In Proceedings of the 10
th Intelligent Narrative Technologies Workshop (INT10) at the 13th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2017). Snow Bird, UT, USA, 2017.
Acceptance Rate: 30%
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Justus Robertson and R. Michael Young, Narrative Mediation as Probabilistic Planning. In Proceedings of the 10th Intelligent Narrative Technologies Workshop (INT10) at the 13th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2017). Snow Bird, UT, USA, 2017.
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Camille Barot, Rogelio Cardona-Rivera, Markus Eger, Michelle Glatz, Colin Potts, Justus Robertson, Makiko Shukunobe, Laura Tateosian, Brandon Thorne, and R. Michael Young, Bardic: Generating Multimedia Narratives for Game Logs. In Proceedings of the 10
th Intelligent Narrative Technologies Workshop (INT10) at the 13th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2017). Snow Bird, UT, USA, 2017.
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Justus Robertson and R. Michael Young, A Model of Superposed States. In Proceedings of
the Third Experimental AI in Games Workshop (ExAg2016) at the 12th Conference on Artificial
Intelligence and Interactive Digital Entertainment (AIIDE2016). San Francisco, CA, USA,
2016.
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Justus Robertson and R. Michael Young, Presenting Believable Choices. In Proceedings of
the First Workshop on Player Analytics at the 12th Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE2016). San Francisco, CA, USA, 2016.
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Justus Robertson and R. Michael Young, Automated Gameplay Generation from Declarative
World Representations. In Proceedings of the 11th Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE2015). Santa Cruz, CA, USA, 2015.
Acceptance Rate: 28%
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Justus Robertson and R. Michael Young; Interactive Narrative Intervention Alibis through
Domain Revision. In Proceedings of the 8
th Intelligent Narrative Technologies Workshop
(INT8) at the 11th Conference on Artificial Intelligence and Interactive Digital Entertainment
(AIIDE2015). Santa Cruz, CA, USA, 2015.
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Rogelio E. Cardona-Rivera*, Justus Robertson*, Stephen G. Ware, Brent Harrison, David L.
Roberts, and R. Michael Young, Foreseeing Meaningful Choices. In Proceedings of the 10th
Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2014).
Raleigh, NC, USA, 2014. *The first and second authors made equal contributions and should be considered co-first authors.
Acceptance Rate: 26%
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Justus Robertson and R. Michael Young, Finding Schrodinger's Gun. In Proceedings of the 10th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2014). Raleigh, NC, USA, 2014.
Acceptance Rate: 55%
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Justus Robertson and R. Michael Young, Gameplay as On-Line Mediation Search. In
Proceedings of the Experimental AI in Games Workshop (ExAg) at the 10th Conference on
Artificial Intelligence and Interactive Digital Entertainment (AIIDE2014). Raleigh, NC, USA,
2014.
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Justus Robertson and R. Michael Young, The General Mediation Engine. In Proceedings of
the Experimental AI in Games Workshop (ExAg) at the 10th Conference on Artificial
Intelligence and Interactive Digital Entertainment (AIIDE2014). Raleigh, NC, USA, 2014.
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Justus Robertson and R. Michael Young, Modelling Character Knowledge in Plan-Based Interactive Narrative to Extend Accomodative Mediation. In Proceedings of the 6th Intelligent Narrative Technologies Workshop (INT6) at the 9
th Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE2013). Boston, MA, USA, 2013.
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Julio C. Bahamon, Bradley A. Cassell, R. Michael Young, James M. Thomas, David Hinks,
Zachary E. Litzsinger, Eric W. Lang, J. Justus Robertson, IC-CRIME: A Collaborative, WebBased, 3D System for the Investigation, Analysis, and Annotation of Crime Scenes. In Proceedings of the 5th International Workshop on Computational Forensics (IWCF2012) at the 21st International Conference on Pattern Recognition (ICPR2012). Tsukuba, Japan, 2012.
Refereed Software and Demonstrations
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Michael Cook, Squirrel Eiserloh, Justus Robertson, R. Michael Young, Tommy Thompson, David Churchill, Martin Cerny, Sergio Poo Hernandez, Vadim Bulitko, Playable Experiences at AIIDE 2015. In Proceedings of the 11th Conference on Artificial Intelligence and
Interactive Digital Entertainment (AIIDE2015). Santa Cruz, CA, USA, 2015.
Refereed Doctoral Consortia
Theses and Dissertations